ARTsinn's public fiddles
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JS: Tetris
more at: https://github.com/mythreyaraj/tetris
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JS: BootUp
more at: https://github.com/TradeMe/bootup.js
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JS: AssetDownloader
more at: https://github.com/dreta/asset-downloader
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JS: simpleTyper
more at: http://www.taboca.com/p/textosimples/
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JS: captureCanvas
more at: https://github.com/jeromeetienne/CanvasCapture http://www.taboca.com/p/camcanvas/ http://blog.svnlabs.com/html5-video-canvas-to-capture-image-frames/ http://stackoverflow.com/a/14786569/1250044
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JS: Chainer
more at: https://github.com/Qard/node-chainer
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JS: platformer - JSFiddle
more at: http://www.somethinghitme.com/2013/01/09/creating-a-canvas-platformer-tutorial-part-one/
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JS: tetris
more at: http://www.somethinghitme.com/projects/tetris/
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JS: canvas 3D Walker
more at: http://www.benjoffe.com/code/demos/canvascape
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JS: canvasCube
more at: http://codentronix.com/2011/05/10/html5-experiment-a-rotating-solid-cube/ discussion: http://stackoverflow.com/a/15254451/1250044
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JS: BitArray
more at: https://github.com/bramstein/bit-array
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JS: achtungKurve
more at: http://graetzer.org/index.php/2012/02/echtzeit-rendern-mit-javascript-und-canvas-element/
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JS: SpaceInvaders
based upon: https://github.com/whostolemyhat/space-invaders https://github.com/pjnovas/invaders404 https://github.com/gregquat/inbeda more at: https://github.com/lkvsky/canvas-space-invaders https://github.com/Jivings/CanvasInvaders
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JS: backgroundMario
more at: http://blog.nihilogic.dk/2008/05/compression-using-canvas-and-png.html
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JS: makeBitmapImage [canvas]
more at: https://github.com/davidlee/invaders/blob/7c6803af7b01215218a69ef16ecf1ea5100432db/js/invaders.js#L218-L248
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JS: JSON2PNG
more at: https://github.com/pjnovas/JSON-to-PNG
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JS: Date.prototy.countdown
based upon: http://www.undolog.com/2008/10/13/una-classe-countdown-in-javascript/ more at: http://www.umingo.de/doku.php?id=php:countdown http://gotochriswest.com/blog/2012/12/21/javascript-date-difference-function/ http://jsfromhell.com/classes/countdown
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JS: ColorPicker
more at: http://code.google.com/p/pretopia/source/browse/trunk/js/ColorPicker/ColorPicker.js
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JS: Function.prototype.loop
inspired by: https://github.com/PixieEngine/PixieDust/blob/pixie/lib/corelib.js#L1799-1806
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JS: GameLoop
fps controlling: http://codetheory.in/controlling-the-frame-rate-with-requestanimationframe/ fps calculation: http://stackoverflow.com/a/8280201/1250044 helper: http://buildnewgames.com/sprite-animation/