JSFiddle

ARTsinn's public fiddles

  • JS: springy

    more at: https://github.com/jamesallardice/springy

  • JS: canvasStarField

    more at: http://www.kevs3d.co.uk/dev/warpfield/

  • JS: on + off

    No-Library (pure JS), HTML, CSS, JavaScript

  • JS: Gyroscope

    based upon: https://github.com/wellcaffeinated/Orientation https://github.com/ryhan/Gyroscope-Ball http://tomg.co/gyrojs http://joelongstreet.com/blog/2011/08/15/understanding-how-the-accelerometer-and-gyroscope-work-in-the-browser/ http://mobile.dzone.com/articles/how-use-gyroscope-your-iphone more at: http://wellcaffeinated.net/articles/2012/03/11/fun-with-javascript-and-device-orientation/ http://krpano.com/forum/wbb/index.php?page=Thread&postID=23264 https://github.com/fieldOfView/krpano_gyro http://remotesynthesis.com/post.cfm/best-of-javascript-html5-css3-week-of-march-19-2012

  • jQuery: eyesAttractor

    more at: http://hernan.amiune.com/labs/jQuery-EyesAttractor-Plugin/jQuery-EyesAttractor-Plugin.html

  • JS: CurveAnimator

    based upon: http://stackoverflow.com/a/9271416/1250044 more at: http://arc.id.au/JsAnimation.html

  • JS: addRule

    more at: http://phrogz.net/JS/AddRule_js.txt

  • jQuery: scrollToNext

    more at: http://stackoverflow.com/questions/16108593/jquery-prevent-normal-scroll-and-animate

  • JS: randomArray

    more at: http://stackoverflow.com/a/16108578/1250044 http://phrogz.net/JS/Array_randomItems_js.txt

  • JS: accelBall

    more at: http://www.albertosarullo.com/blog/javascript-accelerometer-demo-source http://wellcaffeinated.net/articles/2012/03/11/fun-with-javascript-and-device-orientation/ helpers: http://www.williammalone.com/articles/html5-javascript-ios-orientation/ http://searchco.de/codesearch/view/15281079 library: https://github.com/wellcaffeinated/Orientation http://ajfisher.me/2011/09/15/device-api-applications-of-devicemotion-and-deviceorientation/ http://isthisanearthquake.com/seismograph.html discussion: http://stackoverflow.com/a/4934862/1250044 http://stackoverflow.com/a/4378439/1250044

  • JS: canvasBricks

    based upon: https://github.com/llimllib/refresh-canvas more at: http://billmill.org/static/canvastutorial/ other: http://mitchwells.com/

  • JS: Sprite3D v2

    more at: http://sprite3d.minimal.be/Box/

  • JS: move rect continuous v2

    based upon: http://jsfiddle.net/ARTsinn/dsNfJ/1/

  • JS: Sprite3D

    more at: http://sprite3d.minimal.be/Box/

  • JS: canvasBlur

    more at: https://github.com/ceramedia/examples/tree/gh-pages/canvas-blur https://github.com/joshpopenyc/Generate-Blurred-Version-of-Any-Image-Using-Javascript http://stackoverflow.com/questions/13389868/coderwall-blurred-background-effect-with-canvas#comment18289129_13389868 http://www.htmlgoodies.com/html5/other/create-negative-blur-and-rotate-image-effects-using-the-html5-canvas.html#fbid=c_CSK8vFf5t

  • JS: canvasCursor

    more at: https://github.com/remy/vectors/blob/master/util.js#L29-55

  • JS: FPS

    more at: https://code.google.com/p/mea3d/source/browse/trunk/src/fps.js?r=2

  • JS: snowballs

    more at: https://github.com/remy/snowball-sleigher/tree/master/workingfiles/seb/SnowballCustom3D

  • JS: canvasGradient

    more at: http://html5demos.com/canvas-grad

  • JS: jMin

    more at: https://github.com/remy/min.js