Canvas Dynamics
HTML
<canvas id="canvas-container" width="600" height="320"></canvas>
CSS
#canvas-container {
width: 600px;
height: 320px;
}
JavaScript
window.requestAnimFrame = (function(){
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(callback){
window.setTimeout(callback, 1000 / 60);
};
})();
var canvas = document.querySelector('#canvas-container');
var ctx = canvas.getContext('2d');
var Particle = function(scale, color, vx, vy, gv) {
this.scale = scale; //大きさ
this.color = color; //色
this.vx = vx; //X速度
this.vy = vy; //Y速度
this.gv = gv; //重力
this.position = { // 位置
x: 0,
y: 0
};
};
Particle.prototype.draw = function() {
ctx.beginPath();
ctx.arc(this.position.x, this.position.y, this.scale, 0, 2*Math.PI, false);
ctx.fillStyle = this.color;
ctx.fill();
};
Particle.prototype.update = function() {
this.vy += this.gv;
this.position.x += this.vx;
this.position.y += this.vy;
this.draw();
};
var particle = new Particle(12, '#D0A000', 7, -11, 0.4);
particle.position.x = 0;
particle.position.y = 200;
loop();
// ループ処理
function loop() {
requestAnimFrame(loop);
// 描画をクリアー
ctx.clearRect(0,0, ctx.canvas.width, ctx.canvas.height);
particle.update();
}