JSFiddle - React, Tailwind, and code Playground

by zerippe

JavaScript

console.clear();

var sn = {
  "0": "Constructor",
  "1": "Destructor",
  "2": "operator new",
  "3": "operator delete",
  "4": "operator=",
  "5": "operator>>",
  "6": "operator<<",
  "7": "operator!",
  "8": "operator==",
  "9": "operator!=",
  "A": "operator[]",
  "B": "operator returntype",
  "C": "operator->",
  "D": "operator*",
  "E": "operator++",
  "F": "operator--",
  "G": "operator-",
  "H": "operator+",
  "I": "operator&",
  "J": "operator->*",
  "K": "operator/",
  "L": "operator%",
  "M": "operator<",
  "N": "operator<=",
  "O": "operator>",
  "P": "operator>=",
  "Q": "operator,",
  "R": "oerrator()",
  "S": "operator~",
  "T": "operator^",
  "U": "operator|",
  "V": "operator&&",
  "W": "operator||",
  "X": "operator*=",
  "Y": "operator+=",
  "Z": "operator-=",
  
  "_0": "operator/=",
  "_1": "operator%=",
  "_2": "operator>>=",
  "_3": "operator<<=",
  "_4": "operator&=",
  "_5": "operator|=",
  "_6": "operator^=",
  "_7": "vftable",
  "_8": "vbtable",
  "_9": "vcall",
  "_A": "typeof",
  "_B": "local static guard",
  "_C": "string(Unknown)",
  "_D": "vbase destructor",
  "_E": "vector deleting destructor",
  "_F": "default constructor closure",
  "_G": "scalar deleting destructor",
  "_H": "vector constructor iterator",
  "_I": "vector destructor iterator",
  "_J": "vector vbase constructor iterator",
  "_K": "virtual displacement map",
  "_L": "eh vector constructor iterator",
  "_M": "eh vector destructor iterator",
  "_N": "eh vector vbase constructor iterator",
  "_O": "copy constructor closure",
  "_P": "udt returning",
  "_Q": "Unknown",
  "_R0": "RTTI Type Descriptor",
  "_R1": "RTTI Base Class Descriptor at (a,b,c,d)",
  "_R2": "RTTI Base Class Array",
  "_R3": "RTTI Class Hierarchy Descriptor",
  "_R4": "RTTI Complete Object Locator",
  "_S": "local vftable",
  "_T": "local vftable constructor closure",
  "_U": "operator new[]",
  "_V": "operator delete[]",
  "_W": "Unknown",
  "_X": "placement delete closure",
  "_Y": "placement...