JSFiddle - React, Tailwind, and code Playground

by zainshaikh

JavaScript

<!--
function Trim(s) {
  var retVal = "";
  var start = 0;
  while ((start < s.length) && (s.charAt(start) == ' ')) { ++start; }
  var end = s.length;
  while ((end > 0) && (s.charAt(end - 1) == ' ')) { --end; }
  return s.substring(start, end);
}

function WhatBrowser(ua) {
  // set up defaults

  this.browser = "Unknown";
  this.platform = "Unknown";
  this.version = "";
  this.majorver = "";
  this.minorver = "";

  uaLen = ua.length;

  var preparens = "";
  var parenthesized = "";

  i = ua.indexOf("(");
  if (i >= 0) {
    preparens = Trim(ua.substring(0,i));
        parenthesized = ua.substring(i+1, uaLen);
        j = parenthesized.indexOf(")");
        if (j >= 0) {
          parenthesized = parenthesized.substring(0, j);
        }
  }
  else {
    preparens = ua;
  }

  var browVer = preparens;

  var tokens = parenthesized.split(";");
  var token = "";
  for (var i=0; i < tokens.length; i++) {
    token = Trim(tokens[i]);
    if (token == "compatible") {
    }
    else if (token.indexOf("MSIE") >= 0) {
      browVer = token;
    }
    else if (token.indexOf("Opera") >= 0) {
      browVer = token;
    }
    else if ((token.indexOf("X11") >= 0) || 
            (token.indexOf("SunOS") >= 0) || 
            (token.indexOf("Linux") >= 0)) {
      this.platform = "Unix";
    }
    else if (token.indexOf("Win") >= 0) {
      this.platform = token;
    }
    else if ((token.indexOf("Mac") >= 0) || (token.indexOf("PPC") >= 0)) {
      this.platform = token;
    }
  }

  var msieIndex = browVer.indexOf("MSIE");
  if (msieIndex >= 0) {
    browVer = browVer.substring(msieIndex, browVer.length);
  }

  var leftover = "";
  if (browVer.substring(0, "Mozilla".length) == "Mozilla") {
    this.browser = "Netscape";
    leftover = browVer.substring("Mozilla".length+1, browVer.length);
  }
  else if (browVer.substring(0, "Lynx".length) == "Lynx") {
    this.browser = "Lynx";
    leftover = browVer.substring("Lynx".length+1, browVer.length);
  }
  else if...