create.js - circular motion
by uto usui
HTML
<div class="wrap">
<h1>create.js</h1>
<p>三角関数を使ったモーション<br>sin(angle)で-1〜+1の値を得る</p>
<canvas id="myCanvas" width="250" height="250"></canvas>
</div>
SCSS
body {
display: flex;
justify-content: center;
align-items: center;
width: 100%;
height: 100vh;
font-family: Helvetica, 'Helvetica';
text-align: center;
}
h1 {
font-size: 42px;
font-weight: bold;
color: #32355a;
}
canvas {
margin: 20px auto;
border: 3px dashed rgba(#32355a, .55);
}
JavaScript
window.addEventListener("load", init);
function init() {
var stage = new createjs.Stage("myCanvas");
//
var ball = new createjs.Shape();
ball.graphics.beginFill('#aaaaaa').drawCircle(0, 0, 30);
stage.addChild(ball);
var angle = 0;
var centerY = 100; // 中心座標
var range = 50; // 変化幅
var xSpeed = 1;
var ySpeed = 0.05;
// 時間経過
createjs.Ticker.addEventListener("tick", handleTick);
function handleTick() {
ball.x += xSpeed;
ball.y = centerY + Math.sin(angle) * range;
angle += ySpeed;
// 画面端
if (ball.x > stage.canvas.width) {
ball.x = 0;
}
stage.update();
}
createjs.Ticker.timingMode = createjs.Ticker.RAF;
}