Thomas_Homework0

with orbitControls, XZgrid, info

by Bai Shiuan Huang

HTML

<div id="info">Demo Score Card
  <br/>Press Z/X to toggle</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/84/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js">


</script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>

CSS

#info {
  position: absolute;
  top: 0px;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

JavaScript

var camera, scene, renderer, pages = [], turn = 0, number = 10, pages2 = [];
var keyboard = new KeyboardState();
var angle = 0;

init();
animate();

function init() {

  scene = new THREE.Scene();

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.z = 100;
  camera.position.y = 100;
  
  scene.add(camera);

  let light = new THREE.PointLight(0xffffff);
  light.position.set(100, 300, 200);
  scene.add(light);

  let gridXZ = new THREE.GridHelper(200, 20, 'red', 'white');
  scene.add(gridXZ);

  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);

  let controls = new THREE.OrbitControls(camera, renderer.domElement);
  var page = new THREE.Object3D();
  var page2 = new THREE.Object3D();
  var geometry = new THREE.PlaneGeometry( 30, 40, 32 );
  //var material = new THREE.MeshNormalMaterial( {side: THREE.DoubleSide} );
  let loader = new THREE.TextureLoader(); //84 texture 載入器
  loader.setCrossOrigin ('');
  let mat1 = new THREE.MeshBasicMaterial({
    side: THREE.DoubleSide,
    map: loader.load('https://i.imgur.com/RWnYIYv.jpg')
  })
  let mat2 = new THREE.MeshBasicMaterial({
    side: THREE.DoubleSide,
    map: loader.load('https://i.imgur.com/RWnYIYv.jpg')
  })
  //https://i.imgur.com/5mDY49W.jpg
  var card = new THREE.Mesh( geometry, mat1 );
  /*material = new THREE.MeshBasicMaterial({
    side: THREE.DoubleSide,
    map: loader.load('https://i.imgur.com/bxbRZud.png')
  })*/
  card.position.y = -20;
  var card2 = new THREE.Mesh( geometry.clone(), mat2 );
  card2.position.y  = -20;
  
  page.add(card);
  page2.add(card2);
  page2.children[0].material.map.offset.x = 0;
  page2.children[0].material.map.repeat.x = 0.2;
  page2.children[0].material.map.offset.y = 0.5;
  page2.children[0].material.map.repeat.y = 0.5;
  page2.rotation.x = -Math.PI/6;
  page.children[0].material.map.offset.x = 0.2;
 ...