var camera, scene, renderer;
var keyboard = new KeyboardState();
var angle = 0;
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.OrthographicCamera(-10, 10, 10, -10, -10, 1000);
camera.position.z = 500;
scene.add(camera);
let loader = new THREE.TextureLoader(); //84 texture 載入器
loader.setCrossOrigin ('');
let tx = new THREE.MeshBasicMaterial({
map: loader.load('https://i.imgur.com/3dzdVAH.png'),
transparent: true
})
let bw = new THREE.MeshBasicMaterial({
map: loader.load('https://i.imgur.com/XUxEQVb.png'),
transparent: true
})
let sholi = new THREE.MeshBasicMaterial({
map: loader.load('https://i.imgur.com/2kw8P1s.png'),
transparent: true
})
let more = new THREE.MeshBasicMaterial({
map: loader.load('https://i.imgur.com/1fuonZc.png'),
transparent: true
})
//https://i.imgur.com/pcIc8pe.png
//https://i.imgur.com/hspUKYu.png title
/*let light = new THREE.PointLight(0xffffff);
light.position.set(100, 300, 200);
scene.add(light);
let gridXZ = new THREE.GridHelper(200, 20, 'red', 'white');
scene.add(gridXZ);
*/
var fframe = new THREE.Mesh(new THREE.PlaneGeometry(20, 20), new THREE.MeshBasicMaterial({
color: 0x000000,
transparent: true,
opacity: 0.5
}));
fframe.position.z = -1;
let text = new THREE.Mesh(new THREE.PlaneGeometry(10, 5), tx);
text.position.y = 5;
let team = new THREE.Mesh(new THREE.PlaneGeometry(6, 3), bw);
team.position.y = 2;
let win = new THREE.Mesh(new THREE.PlaneGeometry(9, 4.5), sholi);
win.position.y = -2;
let again = new THREE.Mesh(new THREE.PlaneGeometry(4, 2), more);
again.position.y = -8.5;
scene.add(fframe, text, team, win, again);
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x888888);
renderer.autoClear = false;
//let controls = new THREE.OrbitControls(camera, renderer.domElement);
...
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