Thomas_Homework0

with orbitControls, XZgrid, info

by Bai Shiuan Huang

HTML

<div id="info">demo page
  <br/>Press Z to toggle</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/84/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js">


</script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>

CSS

#info {
  position: absolute;
  top: 0px;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

JavaScript

var camera, scene, renderer;
var keyboard = new KeyboardState();
var angle = 0;

init();
animate();

function init() {

  scene = new THREE.Scene();

  camera = new THREE.OrthographicCamera(-10, 10, 10, -10, -10, 1000);
  camera.position.z = 500;
  scene.add(camera);
  let loader = new THREE.TextureLoader(); //84 texture 載入器
  loader.setCrossOrigin ('');
  let tx = new THREE.MeshBasicMaterial({
    map: loader.load('https://i.imgur.com/3dzdVAH.png'), 
    transparent: true
  })
  let bw = new THREE.MeshBasicMaterial({
    map: loader.load('https://i.imgur.com/XUxEQVb.png'), 
    transparent: true
  })
  let sholi = new THREE.MeshBasicMaterial({
    map: loader.load('https://i.imgur.com/2kw8P1s.png'), 
    transparent: true
  })
  let more = new THREE.MeshBasicMaterial({
    map: loader.load('https://i.imgur.com/1fuonZc.png'), 
    transparent: true
  })
  //https://i.imgur.com/pcIc8pe.png
  //https://i.imgur.com/hspUKYu.png title
  /*let light = new THREE.PointLight(0xffffff);
  light.position.set(100, 300, 200);
  scene.add(light);

  let gridXZ = new THREE.GridHelper(200, 20, 'red', 'white');
  scene.add(gridXZ);
  */
  var fframe = new THREE.Mesh(new THREE.PlaneGeometry(20, 20), new THREE.MeshBasicMaterial({
    color: 0x000000,
    transparent: true,
    opacity: 0.5
  }));
  fframe.position.z = -1;
  let text = new THREE.Mesh(new THREE.PlaneGeometry(10, 5), tx);
  text.position.y = 5;
  let team = new THREE.Mesh(new THREE.PlaneGeometry(6, 3), bw);
  
  team.position.y = 2;
  let win = new THREE.Mesh(new THREE.PlaneGeometry(9, 4.5), sholi);
  win.position.y = -2;
  let again = new THREE.Mesh(new THREE.PlaneGeometry(4, 2), more);
  again.position.y = -8.5;
  scene.add(fframe, text, team, win, again);
  
  
  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);
  renderer.autoClear = false;
  //let controls = new THREE.OrbitControls(camera, renderer.domElement);

 ...