Simplex Noise
HTML
<script src="https://rawgithub.com/jwagner/simplex-noise.js/master/simplex-noise.js"></script>
<canvas id="c" width=256 height=256 style="width:512px;height:512px;"></canvas>
JavaScript
var simplex = new SimplexNoise(),
canvas = document.getElementById('c'),
t = 0;
var draw = function() {
ctx = canvas.getContext('2d');
imgdata = ctx.getImageData(0, 0, canvas.width, canvas.height);
data = imgdata.data;
for (var x = 0; x < 256; x++) {
for (var y = 0; y < 256; y++) {
var r = simplex.noise3D(x / 128, y / 128, t/128) * 0.5 + 0.5;
data[(x + y * 256) * 4 + 0] = r * 255;
data[(x + y * 256) * 4 + 1] = r * 255;
data[(x + y * 256) * 4 + 2] = r * 255;
data[(x + y * 256) * 4 + 3] = 255;
}
}
t++;
ctx.putImageData(imgdata, 0, 0);
}
draw()