Random Thresh
Trigger some noise when the probability is below some threshold
by yotammann
HTML
<script src="https://tonejs.github.io/build/Tone.js"></script>
<script src="https://tonejs.github.io/Logo/build/Waveform.js"></script>
JavaScript
var delay = new Tone.FeedbackDelay({
delayTime : 0.045,
feedback : 0.8,
wet : 0.2
}).toMaster();
var noise = new Tone.NoiseSynth({
'noise.type' : 'pink',
'envelope' : {
attack : 0.001,
decay : 0.02,
sustain : 0
}
}).connect(delay);
var loop = new Tone.Loop(function(time){
noise.triggerAttack(time);
}, 0.05).start(0)
loop.probability = 0.1
Tone.Transport.start()