JSFiddle - React, Tailwind, and code Playground
by yinyann
HTML
<canvas id="myCanvas"></canvas>
JavaScript
if (!window.WebGLRenderingContext) {
alert("WebGL is unknown");
} else {
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("webgl");
if (!ctx) {
// browser supports WebGL but initialization failed.
alert("initialization failed");
}
else{
alert("ok");
}
}