JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id="canvas" width="400" height="300">
This text is displayed if your browser does not support HTML5 Canvas.
</canvas>
JavaScript
var myColor = ["#ff0","#00f","#002","#003","#004"];
var myData = [10,30,20,60,40];
var myRadius = [120,80,40,70,40];//[120,80,40,70,40];
function getTotal(){
var myTotal = 0;
for (var j = 0; j < myData.length; j++) {
myTotal += (typeof myData[j] == 'number') ? myData[j] : 0;
}
return myTotal;
}
function plotData() {
var canvas;
var ctx;
var lastend = 0;
var myTotal = getTotal();
canvas = document.getElementById("canvas");
ctx = canvas.getContext("2d");
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (var i = 0; i < myData.length; i++) {
ctx.fillStyle = myColor[i];
ctx.beginPath();
ctx.moveTo(200,150);
ctx.arc(200,150,myRadius,lastend,lastend+
(Math.PI*2*(myData[i]/myTotal)),false);
console.log(myRadius[i]);
ctx.lineTo(200,150);
ctx.fill();
lastend += Math.PI*2*(myData[i]/myTotal);
}
}
plotData();