JSFiddle - React, Tailwind, and code Playground
by David Kyle
HTML
<button id="myButton">Run Again</button>
JavaScript
var Users = [new User("Rose Tyler"), new User("Martha Jones"), new User("Donna Noble"), new User("Amy Pond"), new User("Rory Williams"), new User("Clara Oswald")];
var Series = [{
Number: 1,
Name: "Rose Tyler"
}, {
Number: 2,
Name: "Rose Tyler"
}, {
Number: 3,
Name: "Martha Jones"
}, {
Number: 4,
Name: "Donna Noble"
}, {
Number: 5,
Name: "Amy Pond"
}, {
Number: 5,
Name: "Rory Williams"
}, {
Number: 6,
Name: "Amy Pond"
}, {
Number: 6,
Name: "Rory Williams"
}, {
Number: 7,
Name: "Amy Pond"
}, {
Number: 7,
Name: "Rory Williams"
}, {
Number: 7,
Name: "Clara Oswald"
}, {
Number: 8,
Name: "Clara Oswald"
}];
var Profile = function () {
var self = this;
self.Name = "";
self.Series = [];
self.AddSeries = function (seriesNumber) {
self.Series.push(seriesNumber);
} // end function AddSeries
}; // end class Profile
var User = function (uName) {
var self = this;
self.Name = uName;
};
User.prototype.ToProfile = function (seriesData) {
var userProfile = new Profile();
userProfile.Name = this.Name;
for (var i = 0; i < seriesData.length; i++) {
console.log("Inner loop i value: " + i);
if (seriesData[i].Name == this.Name) {
userProfile.AddSeries(seriesData[i].Number);
} // end if
} // end for loop
return userProfile;
};
function buildProfiles(userList, seriesList) {
var profiles = [];
if (userList != null && userList != undefined && userList.length > 0) {
if (seriesList != null && seriesList != undefined && seriesList.length > 0) {
for (var i = 0; i < userList.length; i++) {
console.log("Outer loop i value: " + i);
var newProfile = userList[i].ToProfile(seriesList);
profiles.push(newProfile);
} // end for loop
} else {
console.log("No Series");
} // end if/else
} else {
...