JSFiddle - React, Tailwind, and code Playground

CSS

body {
	  margin: 0;
}
canvas {
	display: block;
}

JavaScript

import * as THREE from 'https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js';

var camera, scene, renderer;

init();
animate();

function init() {

		var width = window.innerWidth;
		var height = window.innerHeight;

    camera = new THREE.OrthographicCamera( - width / 2, width / 2, height / 2, - height / 2, 1, 20 );
		camera.position.z = 10;

    scene = new THREE.Scene();
		
		var loader = new THREE.TextureLoader();
		loader.load( 'https://i.imgur.com/DeuoXlL.png', ( map ) => {
		
			var width = map.image.width;
			var height = map.image.height;
			
			map.minFilter = THREE.NearestFilter;
			map.magFilter = THREE.NearestFilter;

			var material = new THREE.SpriteMaterial( { map: map } );
			
			var sprite = new THREE.Sprite( material );
			sprite.center.set( 0.5, 0.5 );
			sprite.scale.set( width, height, 1 );
			
			scene.add( sprite );
		
		} );

    renderer = new THREE.WebGLRenderer( { antialias: true } );
    renderer.setSize( window.innerWidth, window.innerHeight );
    document.body.appendChild( renderer.domElement );

}

function animate() {

    requestAnimationFrame( animate );
    renderer.render( scene, camera );

}