JSFiddle - React, Tailwind, and code Playground
CSS
body {
margin: 0;
}
canvas {
display: block;
}
JavaScript
import * as THREE from 'https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js';
var camera, scene, renderer;
init();
animate();
function init() {
var width = window.innerWidth;
var height = window.innerHeight;
camera = new THREE.OrthographicCamera( - width / 2, width / 2, height / 2, - height / 2, 1, 20 );
camera.position.z = 10;
scene = new THREE.Scene();
var loader = new THREE.TextureLoader();
loader.load( 'https://i.imgur.com/DeuoXlL.png', ( map ) => {
var width = map.image.width;
var height = map.image.height;
map.minFilter = THREE.NearestFilter;
map.magFilter = THREE.NearestFilter;
var material = new THREE.SpriteMaterial( { map: map } );
var sprite = new THREE.Sprite( material );
sprite.center.set( 0.5, 0.5 );
sprite.scale.set( width, height, 1 );
scene.add( sprite );
} );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
renderer.render( scene, camera );
}