Tutorial 1 - background animation
by wrxsti85
HTML
<script src="http://gamequery.onaluf.org/download/jquery.gamequery-0.5.0.js"></script>
<div id="playground" style="width: 700px; height: 250px; background: black;">
<div id="welcomeScreen" style="width: 700px; height: 250px; position: absolute; z-index: 100;">
<div style="position: absolute; top: 120px; width: 700px; color: white;">
<div id="loadingBar" style="position: relative; left: 100px; height: 15px; width: 0px; background: red;"></div><br />
<center><a style="cursor: pointer;" id="startbutton">click here to show the demo</a></center>
</div>
</div>
</div>
JavaScript
// Global constants:
var PLAYGROUND_WIDTH = 700;
var PLAYGROUND_HEIGHT = 250;
var REFRESH_RATE = 30;
//Constants for the gameplay
var smallStarSpeed = 1; //pixels per frame
var mediumStarSpeed = 3; //pixels per frame
var bigStarSpeed = 5; //pixels per frame
// --------------------------------------------------------------------
// -- the main declaration: --
// --------------------------------------------------------------------
$(function(){
// Animations declaration:
// The background:
var background1 = new $.gameQuery.Animation({
imageURL: "http://gamequeryjs.com/demos/3/background1.png"});
var background2 = new $.gameQuery.Animation({
imageURL: "http://gamequeryjs.com/demos/3/background2.png"});
var background3 = new $.gameQuery.Animation({
imageURL: "http://gamequeryjs.com/demos/3/background3.png"});
var background4 = new $.gameQuery.Animation({
imageURL: "http://gamequeryjs.com/demos/3/background4.png"});
var background5 = new $.gameQuery.Animation({
imageURL: "http://gamequeryjs.com/demos/3/background5.png"});
var background6 = new $.gameQuery.Animation({
imageURL: "http://gamequeryjs.com/demos/3/background6.png"});
// Initialize the game:
$("#playground").playground({
height: PLAYGROUND_HEIGHT,
width: PLAYGROUND_WIDTH,
keyTracker: true});
// Initialize the background
$.playground()
.addGroup("background", {width: PLAYGROUND_WIDTH,
height: PLAYGROUND_HEIGHT})
.addSprite("background1", {animation: background1,
width: PLAYGROUND_WIDTH,
height: PLAYGROUND_HEIGHT})
.addSprite("background2", {animation: background2,
width: PLAYGROUND_WIDTH,
...