JSFiddle - React, Tailwind, and code Playground
by Walter Rumsby
HTML
<script>
window.NREUM || (NREUM = {}), __nr_require = function(t, e, n) {
function r(n) {
if (!e[n]) {
var o = e[n] = {
exports: {}
};
t[n][0].call(o.exports, function(e) {
var o = t[n][1][e];
return r(o || e)
}, o, o.exports)
}
return e[n].exports
}
if ("function" == typeof __nr_require) return __nr_require;
for (var o = 0; o < n.length; o++) r(n[o]);
return r
}({
1: [function(t, e, n) {
function r(t) {
try {
s.console && console.log(t)
} catch (e) {}
}
var o, i = t("ee"),
a = t(21),
s = {};
try {
o = localStorage.getItem("__nr_flags").split(","), console && "function" == typeof console.log && (s.console = !0, o.indexOf("dev") !== -1 && (s.dev = !0), o.indexOf("nr_dev") !== -1 && (s.nrDev = !0))
} catch (c) {}
s.nrDev && i.on("internal-error", function(t) {
r(t.stack)
}), s.dev && i.on("fn-err", function(t, e, n) {
r(n.stack)
}), s.dev && (r("NR AGENT IN DEVELOPMENT MODE"), r("flags: " + a(s, function(t, e) {
return t
}).join(", ")))
}, {}],
2: [function(t, e, n) {
function r(t, e, n, r, s) {
try {
l ? l -= 1 : o(s || new UncaughtException(t, e, n), !0)
} catch (f) {
try {
i("ierr", [f, c.now(), !0])
} catch (d) {}
}
return "function" == typeof u && u.apply(this, a(arguments))
}
function UncaughtException(t, e, n) {
this.message = t || "Uncaught error with no additional information", this.sourceURL = e, this.line = n
}
function o(t, e) {
var n = e ? null : c.now();
i("err", [t, n])
}
var i = t("handle"),
a = t(22),
s = t("ee"),
c = t("loader"),
f = t("gos"),
u = window.onerror,
d = !1,
p = "nr@seenError",
l = 0;
c.features.err = !0, t(1), window.onerror = r;
try {
throw new Error
} catch (h) {
"stack" in h && (t(13),...
JavaScript
window.setTimeout(function () {
alert('window.newrelic' + window.newrelic);
alert('window.NREUM' + window.NREUM);
}, 10);