JSFiddle - React, Tailwind, and code Playground
by wooozy
HTML
<h3>Stacks </h3>
<p id="test"></p>
<input type='text' id='input' size='20' onkeypress='stacksEnter(event);'><br/>
JavaScript
// start code by Dr. Eaglin, modified by Rodrigo Munoz
var Node = function(_content) {
this.next = null;
this.last = null;
this.content = _content;
}
var Stack = function() {
this.head = null;
this.top = null;
this.push = function(_content) {
// No head - create one
if (this.head == null) {
this.head = new Node(_content);
this.top = this.head;
return this;
}
var addedNode = new Node(_content);
addedNode.last = this.top; // pointer to previous node
this.top.next = addedNode; // current top points to new
this.top = addedNode; // which becomes new top
return this;
}
this.pop = function() {
if (this.head == null) {
// alert("The Stack is Empty");
return null;
}
// // this line was incorrect:
// // var a = this.top; // hold value for return
// // it actually sends the object, not the value
// // this line would hold the value
var a = this.top.content;
if(this.top == this.head){
// alert("The Stack Only Has one item");
this.head = null;
this.top = null;
return a;
}else{
this.top = this.top.last;
this.top.next = null;
return a;
}
}
this.toString = function() {
var str = "";
var node = this.head;
if (this.head == null){
str = "Stack is Empty";
}else{
// str = "Stack: ";
}
while (node != null) {
str += node.content + " ";
node = node.next;
}
return str;
}
this.countElements = function() {
var countX = 0;
var node = this.head;
while (node != null) {
node = node.next;
countX= countX+1;
}
return countX;
}
}
// End Code By Dr. Eaglin
function stacksEnter(e){
if(e.keyCode === 13){
MultiplyStack();
}
...