JSFiddle - React, Tailwind, and code Playground
JavaScript
let mesh;
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
const loader = new THREE.JSONLoader();
const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({
color: 0x00ff00
});
const cube = new THREE.Mesh(geometry, material);
camera.position.z = 5;
// scene.add(cube);
loader.load('untitled.json', function (geometry, material) {
mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
})
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
function animate() {
requestAnimationFrame(animate);
try{
mesh.rotation.y += 0.001;
} catch(e){
}
renderer.render(scene, camera);
}
animate();