call example, used for prototype definition
call example, used for prototype definition
by william jiang
JavaScript
function MyObject(name, message) {
this.name = name.toString();
this.message = message.toString();
}
(function () {
this.getName = function () {
return this.name;
};
this.getMessage = function () {
return this.message;
};
}).call(MyObject.prototype);
var mo = new MyObject('william', 'queue, stack and heap');
alert(mo.getName()+', ' +mo.getMessage());
///////////////////////
// Shape - superclass
function Shape() {
this.x = 0;
this.y = 0;
}
// superclass method
Shape.prototype.move = function (x, y) {
this.x += x;
this.y += y;
console.info('Shape moved.');
};
// Rectangle - subclass
function Rectangle() {
Shape.call(this); // call super constructor.
}
// subclass extends superclass
Rectangle.prototype = Object.create(Shape.prototype);
Rectangle.prototype.constructor = Rectangle;
var rect = new Rectangle();
console.log('Is rect an instance of Rectangle? ' + (rect instanceof Rectangle)); // true
console.log('Is rect an instance of Shape? ' + (rect instanceof Shape)); // true
rect.move(1, 1); // Outputs, 'Shape moved.'