JSFiddle - React, Tailwind, and code Playground
by vstuart
HTML
<script src="https://code.jquery.com/jquery-3.5.1.min.js"></script>
<script src="https://d3js.org/d3.v4.min.js"></script>
<body>
<div id="d3_object">
<object>
<div id="includedContent"></div>
</object>
</div>
<!-- **********************************
hyperlink here to open d3.js node
e.g. "data"
*********************************-->
</body>
CSS
.node {
cursor: pointer;
}
.node circle {
fill: #fff;
stroke: steelblue;
stroke-width: 3px;
}
.node text {
font: 12px sans-serif;
}
.link {
fill: none;
stroke: #ccc;
stroke-width: 2px;
}
#d3_object {
width: 75%;
margin: 0.5rem 0.5rem 1rem 0.25rem;
}
#includedContent {
position: static !important;
display: inline-block;
}
JavaScript
// Set the dimensions and margins of the diagram
var margin = {top: 20, right: 90, bottom: 30, left: 90},
width = 960 - margin.left - margin.right,
height = 500 - margin.top - margin.bottom;
// ----------------------------------------
/* Pan, zoom! */
// https://www.d3-graph-gallery.com/graph/interactivity_zoom.html
var svg = d3.select("body").append("svg")
.attr("width", width + margin.right + margin.left)
.attr("height", height + margin.top + margin.bottom)
.call(d3.zoom().on("zoom", function () {
svg.attr("transform", d3.event.transform)
}))
.append("g")
.attr("transform", "translate("
+ margin.left + "," + margin.top + ")");
// ----------------------------------------
var i = 0,
duration = 250,
root;
// declares a tree layout and assigns the size
var treemap = d3.tree().size([height, width]);
// load the external data
d3.json("https://gist.githubusercontent.com/mbostock/4339083/raw/9585d220bef18a0925922f4d384265ef767566f5/flare.json", function(error, treeData) {
if (error) throw error;
// Assigns parent, children, height, depth
root = d3.hierarchy(treeData, function(d) { return d.children; });
root.x0 = height / 2;
root.y0 = 0;
// Collapse after the second level
root.children.forEach(collapse);
update(root);
});
// Collapse the node and all it's children
function collapse(d) {
if(d.children) {
d._children = d.children
d._children.forEach(collapse)
d.children = null
}
}
function update(source) {
// Assigns the x and y position for the nodes
var treeData = treemap(root);
// Compute the new tree layout.
var nodes = treeData.descendants(),
links = treeData.descendants().slice(1);
// Normalize for fixed-depth.
nodes.forEach(function(d){ d.y = d.depth * 180});
// ********** Nodes section *******************
// Update the nodes...
var node =...