JSFiddle - React, Tailwind, and code Playground
by viphalongpro
CSS
.card {
width:200px;
height:250px;
border:1px solid gray;
border-radius:5px;
position:absolute;
top:200px;
left: 200px;
-webkit-transform-origin:left bottom;
-ms-transform-origin:left bottom;
-moz-transform-origin:left bottom;
transform-origin:left bottom;
background:lightyellow;
transition:background 0.3s;
font-size:80px;
}
.card:hover {
background:orange;
}
body {
background:black;
}
JavaScript
var n = 13;//number of cards
var al = 7; //degree difference between 2 cards
var a = 90;//horizontal radius of the ellipse path along which the cards are arranged.
var b = 200; //vertical radius of the ellipse path along which the cards are arranged.
var step = 4;//the degree step to jump between 2 cards (along the ellipse path).
var initAlpha = (180 - al * (n - 1)) / 2 - 90;// (deg) may be negative
var beta = (180 - step * (n - 1)) / 2 - 15;//
var betaRad = beta * Math.PI / 180;
var prefixes = ["webkit","moz","ms",""];
var x = a * Math.cos(betaRad), y = b * Math.sin(betaRad);
var dx = 0, dy = 0;
function transform(elem, dx, dy, da){
for(var i = 0; i < prefixes.length; i++){
elem.style[prefixes[i] + (prefixes[i] ? "Transform" : "transform")] = "translate(" + dx + "px," +
dy + "px) rotate(" + da + "deg)";
}
}
for(var i = 0; i < n; i++){
//create new card
var card = document.createElement("div");
card.className = "card";
document.body.appendChild(card); card.innerHTML = i + "";
transform(card, dx.toFixed(10), dy.toFixed(10), initAlpha);
beta += step;
initAlpha += al;
betaRad = beta * Math.PI / 180;
var x2 = a * Math.cos(betaRad);
var y2 = b * Math.sin(betaRad);
dx += x - x2;
dy += y - y2;
x = x2;
y = y2;
}