1.10
by velo_ninja
HTML
<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Hexagonal Grid with Entities</title>
<style>
body { font-family: 'Arial', sans-serif; background: #f4f4f4; color: #333; display: flex; justify-content: center; align-items: center; height: 100vh; margin: 0; overflow: hidden; flex-direction: column; }
canvas { border: 3px solid darkblue; border-radius: 20px; }
</style>
</head>
<body>
<canvas></canvas>
<script>
const iconSize = 80;
const hexGridPadding = 30;
const gridBasecolor = 'yellow';
const gridBordercolor = 'red';
// Placeholder for players and computed (enemy) colors
const players = {
player1: { color: 'blue' },
player2: { color: 'green' },
player3: { color: 'yellow' },
};
const computed = {
comp1: { color: 'red' },
comp2: { color: 'purple' },
comp3: { color: 'orange' },
};
// Data for units (army)
const unitsData = {
TANK: {
title: 'Lightweight-Tank',
type: 'army',
color: 'green',
bgColor: 'lightgrey',
capacity1: 0,
capacity2: 0,
energy: 10,
armory: 10,
health: 10,
visibility: true,
radarability: false,
skills: [],
weapons: [],
pic: 'https://i.imgur.com/FVUrbn1.png'
}
};
// Data for obstacles (terrain)
const obstaclesData = {
FOREST: {
title: 'forest',
type: 'terrain',
color: 'red',
bgColor: 'green',
capacity1: 0,
capacity2: 0,
energy: 10,
armory: 10,
health: 10,
visibility: true,
radarability: false,
skills: [],
weapons: [],
pic: ''
},
STONE: {
title: 'stone',
...
CSS
body {
font-family: 'Arial', sans-serif;
background: #f4f4f4;
color: #333;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
margin: 0;
overflow: hidden;
flex-direction: column;
padding: 0;
}
/* Container for the Canvas Elements */
.canvas-container {
position: relative;
display: flex;
justify-content: center;
align-items: center;
width: 90%; /* Can be adjusted for better scaling */
max-width: 1200px; /* Maximum width to prevent the canvas from becoming too large */
height: 90vh; /* Adjust height relative to viewport height */
max-height: 800px; /* Maximum height to keep it within reasonable bounds */
margin: 0 auto; /* Ensure the container itself is centered */
}
/* Styling for Grid Canvas */
#gridCanvas {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%); /* Centering gridCanvas */
width: 100%;
height: 100%;
border: 3px solid darkblue;
border-radius: 20px;
box-shadow: 0 4px 8px rgba(110, 110, 110, 0.5);
}
/* Styling for Units Canvas */
#unitsCanvas {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%); /* Centering unitsCanvas */
width: 100%;
height: 100%;
pointer-events: none; /* Prevents the units canvas from blocking mouse events */
}
/* Hover effect for the grid canvas */
#gridCanvas:hover {
cursor: pointer;
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.5);
}
/* Scaling the canvas elements to stay centered and proportionally sized */
#gridCanvas,
#unitsCanvas {
max-width: 2000px; /* Limit max width */
max-height: 1500px; /* Limit max height */
width: 90%; ...