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by velo_ninja

HTML

<!DOCTYPE html>
<html lang="de">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Hexagonales Bienenwaben-Muster</title>
    <style>
        body {
            display: flex;
            justify-content: space-between;
            padding: 20px;
        }
        #hexContainer {
            width: 500px;
            height: 500px;
            border: 2px solid #333;
            position: relative;
            overflow: hidden;
        }
        #lifePanel {
            width: 200px;
            height: 500px;
            border: 2px solid #333;
            padding: 10px;
            margin-left: 20px;
            overflow-y: auto;
        }
        canvas {
            cursor: default;
        }
        .lifeInfo {
            margin: 10px 0;
            padding: 5px;
            border: 1px solid #ccc;
            border-radius: 5px;
        }
        .orange-border {
            border: 2px solid orange;
        }
    </style>
</head>
<body>

<div id="hexContainer"></div>
<div id="lifePanel">
    <h3>Life Points</h3>
    <div id="lifeDisplay">Hover over a red cell to see its life points.</div>
</div>

<script>
    const hexSize = 20;
    const hexWidth = 2 * hexSize;
    const hexHeight = Math.sqrt(3) * hexSize;
    const hexHorizontalSpacing = hexWidth * 0.95;
    const hexVerticalSpacing = hexHeight;
    const totalRows = 14;
    const totalCols = 13;

    const gridData = [];
    let selectedBlueCell = null;

    // Initialize grid with cell objects, each having a list of neighbors
    function initializeGrid() {
        for (let row = 0; row < totalRows; row++) {
            gridData[row] = [];
            for (let col = 0; col < totalCols; col++) {
                gridData[row][col] = {
                    status: 'empty', 
                    neighbors: calculateNeighbors(row, col),
                    lifePoints: 0
                };
            }
        }

        // Randomly assign...