JSFiddle - React, Tailwind, and code Playground
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById('canvas');
var context = canvas.getContext('2d');
var img = new Image();
img.onload = function() {
context.save();
context.rect(100, 100, 20, 200);
context.clip();
context.drawImage(img, 0, 0);
context.restore();
};
img.src = 'http://i.imgur.com/Gt3c2Gs.jpg';