JSFiddle - React, Tailwind, and code Playground
by vaibhav saxena
HTML
<canvas id="canvas" width="400" height="400"
style="background-color:#333">
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var radius = canvas.height / 2;
ctx.translate(radius, radius);
radius = radius * 0.90
setInterval(drawClock, 1000);
function drawClock() {
drawFace(ctx, radius);
drawNumbers(ctx, radius);
drawTime(ctx, radius);
}
function drawFace(ctx, radius) {
var grad;
ctx.beginPath();
ctx.arc(0, 0, radius, 0, 2*Math.PI);
ctx.fillStyle = 'white';
ctx.fill();
grad = ctx.createRadialGradient(0,0,radius*0.95, 0,0,radius*1.05);
grad.addColorStop(0, 'green');
grad.addColorStop(0.5, 'green');
grad.addColorStop(1, 'green');
ctx.strokeStyle = grad;
ctx.lineWidth = radius*0.1;
ctx.stroke();
ctx.beginPath();
ctx.arc(0, 0, radius*0.1, 0, 2*Math.PI);
ctx.fillStyle = '#333';
ctx.fill();
}
function drawNumbers(ctx, radius) {
var ang;
var num;
ctx.font = radius*0.15 + "px arial";
ctx.textBaseline="middle";
ctx.textAlign="center";
for(num = 1; num < 13; num++){
ang = num * Math.PI / 6;
ctx.rotate(ang);
ctx.translate(0, -radius*0.85);
ctx.rotate(-ang);
ctx.fillText('.', 0, 0);
ctx.rotate(ang);
ctx.translate(0, radius*0.85);
ctx.rotate(-ang);
}
}
function drawTime(ctx, radius){
var now = new Date();
var hour = now.getHours();
var minute = now.getMinutes();
var second = now.getSeconds();
var millisecond = now.getMilliseconds();
//hour
//hour=hour%12;
//hour=(hour*Math.PI/6)+
//(minute*Math.PI/(6*60))+
//(second*Math.PI/(360*60));
// drawHand(ctx, hour, radius*0.5, radius*0.07);
//minute
// minute=(minute*Math.PI/30)+(second*Math.PI/(30*60));
// drawHand(ctx, minute, radius*0.8, radius*0.07);
// second
second=(second*Math.PI/30);
drawHand(ctx, second, radius*0.9, radius*0.2);
drawHand(ctx, millisecond*980, radius*0.9, radius*0.2);
}
function drawHand(ctx, pos, length, width) {
ctx.beginPath();
ctx.lineWidth = width;
ctx.lineCap =...