Processing Polka dot pattern
2015-08-07
Pattern polka dot.
Processing
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/processing.js/1.4.13/processing.min.js"></script>
<canvas></canvas>
CSS
</style> <script type="text/javascript"> window.addEventListener('load', function() {
var scripts=document.body.getElementsByTagName('script');
var canvases=document.body.getElementsByTagName('canvas');
new Processing(canvases[0], scripts[0].text);
}
, false);
// Here prevent javascript in body from throwing error </script> <style>
JavaScript
/*
title: Polka dot pattern [EverydaySketch]
date: 2015-08-07
*/
color violet = color(58, 48, 66);
color yellow = color(237, 230, 35);
color cyan = color(5, 190, 255);
// float x = map(sin(t), -1, 1, 0, radius);
// float y = map(cos(t), -1, 1, 0, radius);
float num = 20;
// gap, height, width
float gap, cellH, cellW;
void setup() {
size(800, 600, P2D);
smooth(6);
}
void draw() {
fill(violet, 99);
rect(0, 0, width, height);
// translate(0, 0);
fill(#ffffff);
// strokeWeight(5);
//stroke(255);
noStroke();
for (int i = 0; i < num; ++i) {
for (int j = 0; j < num; ++j) {
gap = width/num;
cellW = gap;
cellH = sqrt(3)*gap;
/* point(i*cellW, j*cellH);
point(i*cellW - cellW/2, j*cellH - cellH/2); */
// vertex(i*cellW, j*cellH);
// vertex(i*cellW - cellW/2, j*cellH - cellH/2);
// vertex(i*cellW + cellW, j*cellH + cellH);
dots(i*cellH, j*cellW, cellW/5);
dots(i*cellH - cellH/2, j*cellW - cellW/2, cellW/5);
}
}
}
void dots(float x, float y, float ratio){
float correct = TWO_PI/10;
ellipseMode(RADIUS);
ellipse(x, y, ratio, ratio);
}
/*
triangle(
x + cos(TWO_PI/3 + correct)*radio,
y + sin(TWO_PI/3 + correct)*radio,
x + cos(TWO_PI/3*2 + correct)*radio,
y + sin(TWO_PI/3*2 + correct)*radio,
x + cos(TWO_PI/3*3 + correct)*radio,
y + sin(TWO_PI/3*3 + correct)*radio
);
//fill(random(127,200), 255, random(100,150));
triangle(
x + cos(TWO_PI/3 - correct)*radio,
radio + y + sin(TWO_PI/3 - correct)*radio,
x + cos(TWO_PI/3*2 - correct)*radio,
radio + y + sin(TWO_PI/3*2 - correct)*radio,
x + cos(TWO_PI/3*3 - correct)*radio,
radio + y + sin(TWO_PI/3*3 - correct)*radio
);
*/