aaronamran's public fiddles
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this.d Sandbox
test fiddle for this.d - this.d returns current data of objects
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MecLib GitHub issue no. 28: Move force by dragging the vector
MecLib GitHub issue no. 28: Move force by dragging the vector
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MecLib GitHub issue no. 13: Suppress infobox at rot points
MecLib GitHub issue no. 13: Suppress infobox at rot points
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MecLib GitHub issue no. 12: Make the beam object clickable
MecLib GitHub issue no. 12: Make the beam object clickable
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MecLib GitHub issue no. 11: Option to lock objects in hidden state
MecLib GitHub issue no. 11: Option to lock objects in hidden state
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Interactive MecLib Objects
Collection of developed MecLib objects
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Rope Object Frame Example 5
r_c1 == r_c2, but c1 has positive tangent, while c2 has negative tangent
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Rope Object Frame Example 4
r_c1 == r_c2
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Rope Object Frame Example 3
r_c1 > r_c2, but r_c2 = 0
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Rope Object Frame Example 2
r_c1 < r_c2, c1 has positive tangent. c2 has negative tangent
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Rope Object Frame Example 1
r_c1 < r_c2, both circles have positive tangents
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No. 30 Rope Label Test with Star 2
2nd version
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MecLib GitHub issue no. 30: Improve positioning of rope labels
MecLib GitHub issue no. 30: Improve positioning of rope labels
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No. 28, 32 Move Force by dragging the vector pt2
Currently, forces can be moved by dragging the tail point and rotated by dragging the head point. It should be possible to also move the force by dragging the vector (just as it is possible when dragging the force from the generator object). Any force vectors from interactive input should have a nonzero length and thereby a well defined direction.
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MecLib GitHub issue no. 37: Grid lines to the background
MecLib GitHub issue no. 37: Grid lines to the background
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Moving Objects by Script
sample diagram
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Angle Object Sandbox
develop angle object
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Moving angle with obj test
Test to see if angle object changes angle when following moving object
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