<!DOCTYPE html>
<!-- This is a very simple example of using Web WorldWind. -->
<html>
<head lang="en">
<meta charset="UTF-8">
<title>WorldWind Example</title>
<!-- Include the Web WorldWind library. -->
<!-- <script src="https://unpkg.com/@nasaworldwind/[email protected]/build/dist/worldwind.min.js" type="text/javascript"></script> -->
<!-- Include the WorldWindJS library. -->
<script src="https://unpkg.com/[email protected]/build/dist/worldwind.min.js" type="text/javascript"></script>
</head>
<body>
<div id="globe" style="width: 100vw; height: 100vh; position: absolute; top: 0px; left: 0px;">
<!-- Create a canvas for Web WorldWind. -->
<canvas id="canvasOne" style="width: 100%; height: 100%;
background-color: rgb(36,74,101);">
Your browser does not support HTML5 Canvas.
</canvas>
</div>
<script>
// Register an event listener to be called when the page is loaded.
window.addEventListener("load", eventWindowLoaded, false);
// Define the event listener to initialize Web WorldWind.
function eventWindowLoaded() {
// Create a WorldWindow for the canvas.
var wwd = new WorldWind.WorldWindow("canvasOne");
// Add some image layers to the WorldWindow's globe.
wwd.addLayer(new WorldWind.BMNGOneImageLayer());
wwd.addLayer(new WorldWind.BMNGLandsatLayer());
// Add a compass, a coordinates display and some view controls to the WorldWindow.
wwd.addLayer(new WorldWind.CompassLayer());
wwd.addLayer(new WorldWind.CoordinatesDisplayLayer(wwd));
wwd.addLayer(new WorldWind.ViewControlsLayer(wwd));
}
</script>
</body>
</html>
Please Whitelist JSFiddle in your content blocker.
Help keep JSFiddle free for always by one of two ways:
Whitelist JSFiddle in your content blocker (two clicks)
Go PRO and get access to additional PRO features →
Join the 4+ million users, and keep the JSFiddle dream alive.
Ad-free
All ads in the editor and listing pages are turned completely off.
Use pre-released features
You get to try and use features (like the Palette Color Generator) months before everyone else.
Fiddle collections
Sort and categorize your Fiddles into multiple collections.
Private collections and fiddles
You can make as many Private Fiddles, and Private Collections as you wish!
Console
Debug your Fiddle with a minimal built-in JavaScript console.