JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://threejs.org/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://threejs.org/examples/js/loaders/OBJLoader.js"></script>
CSS
body {
background-color: #000;
margin: 0px;
overflow: hidden;
}
JavaScript
// Simple three.js example
var mesh, renderer, scene, camera, controls;
init();
animate();
function init() {
// renderer
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.set( 20, 20, 20 );
// controls
controls = new THREE.OrbitControls( camera, renderer.domElement );
// ambient
scene.add( new THREE.AmbientLight( 0x222222 ) );
// light
var light = new THREE.DirectionalLight( 0xffffff, 1 );
light.position.set( 20, 20, 0 );
scene.add( light );
// axes
scene.add( new THREE.AxesHelper( 20 ) );
// geometry
var geometry = new THREE.SphereGeometry( 5, 12, 8 );
// material
var material = new THREE.MeshPhongMaterial( {
color: 0x00ffff,
flatShading: true,
transparent: true,
opacity: 0.7,
} );
// mesh
var objLoader = new THREE.OBJLoader();
objLoader.load( "https://asset-store.app.timlabtesting.com/test-data/surface_low.obj?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=b18287e3aaa0%2F20200720%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20200720T230853Z&X-Amz-Expires=604800&X-Amz-SignedHeaders=host&X-Amz-Signature=3ae5a5c05b6a7f5422968db8d3590eadc06b61409086ca0a033bf1948d3c73b6",
//objLoader.load( 'https://threejs.org/examples/models/obj/walt/WaltHead.obj',
function ( obj ) {
mesh = obj;
//mesh.position.y = -50;
scene.add( mesh );
animate();
} );
}
function animate() {
requestAnimationFrame( animate );
//controls.update();
renderer.render( scene, camera );
}