JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://cdn.canvasjs.com/canvasjs.min.js"></script>
<div id="chartContainer" style="height: 300px; width: 100%;">
</div>
JavaScript
window.onload = function () {
var intervalInPixel = 50;
var chart = new CanvasJS.Chart("chartContainer", {
zoomEnabled: true,
title:{
text: "Passing Interval as Pixel"
},
axisY:{
includeZero: false
},
data: data, // random generator below
});
chart.render();
chart.axisX[0].set("interval", (chart.axisX[0].viewportMaximum-chart.axisX[0].viewportMinimum)/(chart.axisX[0].bounds.x2-chart.axisX[0].bounds.x1) * intervalInPixel);
}
var limit = 100; //increase number of dataPoints by increasing this
var y = 0;
var data = []; var dataSeries = { type: "line" };
var dataPoints = [];
for (var i = 0; i < limit; i += 1) {
y += (Math.random() * 10 - 5);
dataPoints.push({
x: i - limit / 2,
y: y
});
}
dataSeries.dataPoints = dataPoints;
data.push(dataSeries);