JSFiddle - React, Tailwind, and code Playground
by totoromaum
HTML
<!DOCTYPE html>
<html>
<head>
<title>Canvas</title>
</head>
<body>
<canvas id="canvas" width="800" height="800"></canvas>
<script>
//filled rectangles
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "red";
ctx.fillRect(90, 20, 50, 50);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "orange";
ctx.fillRect(110, 70, 10, 20);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "yellow";
ctx.fillRect(40, 90, 150, 10);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "green";
ctx.fillRect(80, 100, 70, 60);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "blue";
ctx.fillRect(80, 160, 10, 50);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "purple";
ctx.fillRect(140, 160, 10, 50);
//Holo Rectangles
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.strokeStyle = "red";
ctx.lineWidth = 4;
ctx.strokeRect(250, 20, 50, 50);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.strokeStyle = "orange";
ctx.lineWidth = 4;
ctx.strokeRect(270, 70, 10, 20);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.strokeStyle = "yellow";
ctx.lineWidth = 4;
ctx.strokeRect(200, 90, 150, 10);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.strokeStyle = "green";
ctx.lineWidth = 4;
ctx.strokeRect(240, 100, 70, 60);
var canvas =...