JSFiddle - React, Tailwind, and code Playground

by Tom DeBerardine

HTML

<input id="gameSearch" />
<table id="results">
    <thead></thead>
    <tbody></tbody>
</table>

JavaScript

var example = {
    "error": "OK",
        "limit": 10,
        "offset": 0,
        "number_of_page_results": 10,
        "number_of_total_results": 44198,
        "status_code": 1,
        "results": [{
        "aliases": "Desert Strike Advance",
            "api_detail_url": "http:\/\/www.giantbomb.com\/api\/game\/3030-1\/",
            "date_added": "2008-04-01 01:32:48",
            "date_last_updated": "2014-08-19 10:18:51",
            "deck": "A top-down isometric helicopter shoot 'em up originally for the Sega Genesis, which was later ported to a variety of platforms. It is best known for its open-ended mission design and followed by several sequels.",
            "description": "<h2>Overview<\/h2><p style=\"\">Desert Strike: Return to the Gulf is an isometric helicopter shoot 'em up from Electronic Arts. The player is a fighter pilot who must take down mission-critical targets across a number of maps. The player is free to pursue these missions in any order, and must also keep an eye on the fuel, damage and ammo gauges.<\/p><p style=\"\">Desert Strike is the first of the prolific <a href=\"\/strike-series\/3025-143\/\" data-ref-id=\"3025-143\">Strike<\/a> series, and was followed with <a href=\"\/jungle-strike\/3030-2180\/\" data-ref-id=\"3030-2180\">Jungle Strike<\/a> and <a href=\"\/urban-strike\/3030-9336\/\" data-ref-id=\"3030-9336\">Urban Strike<\/a> on the Genesis. Two more games, <a href=\"\/soviet-strike\/3030-2422\/\" data-ref-id=\"3030-2422\">Soviet Strike<\/a> and <a href=\"\/nuclear-strike\/3030-11731\/\" data-ref-id=\"3030-11731\">Nuclear Strike<\/a>, were released later for 32-bit systems. <\/p><h2>Story<\/h2><p style=\"\">A year after the Gulf War, General Ibn Kilbaba takes over a small Arab Emirate and plans to start World War III. Using an AH-64 Apache, the player must open the way for ground troops and finally take on the \"Madman\" himself.<\/p><h2>Gameplay<\/h2><p style=\"\">The game is played from an isometric perspective in open...