JSFiddle - React, Tailwind, and code Playground

by thomasa88

HTML

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Drop Boxes Game</title>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/matter-js/0.17.1/matter.min.js"></script>
</head>
<body>
    <!-- Your game content will go here -->
    <script src="game.js"></script>
</body>
</html>

JavaScript

// Create an engine
const engine = Matter.Engine.create();

// Create a renderer
const render = Matter.Render.create({
    element: document.body,
    engine: engine,
    options: {
        width: 800,
        height: 600,
        wireframes: false // Set to true for wireframe view
    }
});

// Create the objects (boxes, bucket, etc.) and add them to the world

// Add all the bodies to the world

// Run the engine
Matter.Engine.run(engine);

// Run the renderer
Matter.Render.run(render);


// Example event listener for dragging objects
Matter.Events.on(render, 'mousedown', function(event) {
    // Your dragging logic here
});

// Example event listener for dropping objects
Matter.Events.on(render, 'mouseup', function(event) {
    // Your dropping logic here
});



// Example: Add gravity
engine.world.gravity.y = 0.5;

// Example: Enable collision detection
Matter.Events.on(engine, 'collisionStart', function(event) {
    // Your collision detection logic here
});