JSFiddle - React, Tailwind, and code Playground
by thomasa88
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Drop Boxes Game</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/matter-js/0.17.1/matter.min.js"></script>
</head>
<body>
<!-- Your game content will go here -->
<script src="game.js"></script>
</body>
</html>
JavaScript
// Create an engine
const engine = Matter.Engine.create();
// Create a renderer
const render = Matter.Render.create({
element: document.body,
engine: engine,
options: {
width: 800,
height: 600,
wireframes: false // Set to true for wireframe view
}
});
// Create the objects (boxes, bucket, etc.) and add them to the world
// Add all the bodies to the world
// Run the engine
Matter.Engine.run(engine);
// Run the renderer
Matter.Render.run(render);
// Example event listener for dragging objects
Matter.Events.on(render, 'mousedown', function(event) {
// Your dragging logic here
});
// Example event listener for dropping objects
Matter.Events.on(render, 'mouseup', function(event) {
// Your dropping logic here
});
// Example: Add gravity
engine.world.gravity.y = 0.5;
// Example: Enable collision detection
Matter.Events.on(engine, 'collisionStart', function(event) {
// Your collision detection logic here
});