Polygon Clipping
Sutherland-Hodgman polygon clipping
by Samuel Price
HTML
<canvas id="canvas" width="400" height="400"/>
JavaScript
function clip (subjectPolygon, clipPolygon) {
var cp1, cp2, s, e;
var inside = function (p) {
return (cp2[0]-cp1[0])*(p[1]-cp1[1]) > (cp2[1]-cp1[1])*(p[0]-cp1[0]);
};
var intersection = function () {
var dc = [ cp1[0] - cp2[0], cp1[1] - cp2[1] ],
dp = [ s[0] - e[0], s[1] - e[1] ],
n1 = cp1[0] * cp2[1] - cp1[1] * cp2[0],
n2 = s[0] * e[1] - s[1] * e[0],
n3 = 1.0 / (dc[0] * dp[1] - dc[1] * dp[0]);
return [(n1*dp[0] - n2*dc[0]) * n3, (n1*dp[1] - n2*dc[1]) * n3];
};
var outputList = subjectPolygon;
cp1 = clipPolygon[clipPolygon.length-1];
for (j in clipPolygon) {
var cp2 = clipPolygon[j];
var inputList = outputList;
outputList = [];
s = inputList[inputList.length - 1]; //last on the input list
for (i in inputList) {
var e = inputList[i];
if (inside(e)) {
if (inside(s)) {
outputList.push(intersection());
}
outputList.push(e);
}
else if (inside(s)) {
outputList.push(intersection());
}
else{
// outputList.push(e)
}
s = e;
}
cp1 = cp2;
}
return outputList
}
function drawPolygon(context, polygon, strokeStyle, fillStyle) {
context.strokeStyle = strokeStyle;
context.fillStyle = fillStyle;
context.beginPath();
context.moveTo(polygon[0][0],polygon[0][1]); //first vertex
for (var i = 1; i < polygon.length ; i++)
...