Color Wheel on canvas
Based on stack overflow: http://stackoverflow.com/questions/18265804/building-a-color-wheel-in-html5
by th3uiguy
HTML
<canvas id="picker" height="200" width="200"></canvas>
CSS
#picker{
height: 200px;
width: 200px;
}
JavaScript
var canvas = document.getElementById("picker");
var context = canvas.getContext("2d");
var x = canvas.clientWidth / 2;
var y = canvas.clientHeight / 2;
console.log(x, y)
var radius = 100;
var counterClockwise = false;
for(var angle=0; angle<=360; angle+=1){
var startAngle = (angle-2)*Math.PI/180;
var endAngle = angle * Math.PI/180;
context.beginPath();
context.moveTo(x, y);
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.closePath();
var gradient = context.createRadialGradient(x, y, 0, x, y, radius);
gradient.addColorStop(0,'hsl('+angle+', 10%, 100%)');
gradient.addColorStop(1,'hsl('+angle+', 100%, 50%)');
context.fillStyle = gradient;
context.fill();
}