three.js dev template - module
CSS
body {
background-color: #000;
margin: 0px;
overflow: hidden;
}
JavaScript
import * as THREE from "https://threejs.org/build/three.module.js";
import { DragControls } from "https://threejs.org/examples/jsm/controls/DragControls.js";
let renderer, scene, camera;
let helper;
init();
render();
function init() {
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.1, 100 );
camera.position.set( 10, 10, 10 );
camera.lookAt( scene.position );
scene.add( new THREE.AxesHelper( 20 ) );
const geometry = new THREE.BoxBufferGeometry();
const material = new THREE.MeshNormalMaterial();
const mesh = new THREE.Mesh( geometry, material );
mesh.rotation.y = Math.PI * 0.25;
scene.add( mesh );
var helper = new THREE.BoxHelper( mesh );
scene.add( helper );
const controls = new DragControls( [ mesh ], camera, renderer.domElement );
controls.addEventListener( 'drag', () => {
helper.update( mesh );
render();
} );
}
function render() {
renderer.render( scene, camera );
}