singleMove Metronome
testing the transform
by Joe LeMonnier
HTML
<input type="button" value="play" id="play" />
<div id="canvas"></div>
JavaScript
var paper = Raphael("canvas",500,500);
var metronome = function(opts) {
opts = opts || {};
var len = opts.len || 200,
angle = opts.angle || 20,
width = len * Math.cos(angle),
x = opts.x || 0,
y = opts.y || 0,
tempo = 100;
var arm = paper.path("M" + (x + width) + "," + y + "v" + len).attr({
'stroke-width': 5,
stroke: "#999"
});
var weight = paper.path("M" + (x+width) + "," + (y+len) + "h9l3,-18h-24l3,18h12")
.attr({
'stroke-width': 0,
fill: '#666'
});
weight.position = (len - 18) / 2;
weight.transform("T0,-" + weight.position);
var label1 = paper.text(x + width, y + len + 15, tempo);
var label2 = paper.text(x + width, y + len + 35, weight.position);
var label3 = paper.text(x + width, y + len + 55, drag_position);
var label4 = paper.text(x + width, y + len + 65, weight.transform());
var drag_position;
weight.drag(
function(x, y, dx, dy, e) {
drag_position = Math.min(len - 18, Math.max(0, this.position - y));
tempo = Math.round(20 + 160 * drag_position / (len - 18));
label1.attr("text", tempo);
label2.attr("text", weight.position);
label3.attr("text", drag_position);
label4.attr("text", this.transform());
this.transform('T0,-' + drag_position);
},
function(x, y, e) {
this.attr("fill", "#99F");
},
function(e) {
this.position = drag_position;
this.attr("fill", "pink");
}
);
return {
play: function(repeats) {
// var armAnim = {
// "25%": { transform:"R" + angle + " " + (x+width) + "," + (y+len) },
// "75%": { transform:"R-" + angle + " " + (x+width) + "," + (y+len)},
// "100%": { transform:"R0 " + (x + width) + "," +...