JSFiddle - React, Tailwind, and code Playground

CSS

body {
	  margin: 0;
}

JavaScript

import * as THREE from "https://threejs.org/build/three.module.js";

let camera, scene, renderer;

init();
animate();

function init() {

    camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
    camera.position.z = 1;

    scene = new THREE.Scene();
		
		const loader = new THREE.TextureLoader();
		const texture = loader.load( 'https://threejs.org/examples/textures/uv_grid_opengl.jpg');

    const geometry = new THREE.PlaneBufferGeometry();
    const material = new THREE.MeshBasicMaterial( { map: texture } );

    const mesh = new THREE.Mesh( geometry, material );
    scene.add( mesh );

    renderer = new THREE.WebGLRenderer( { antialias: true } );
    renderer.setSize( window.innerWidth, window.innerHeight );
    document.body.appendChild( renderer.domElement );

}

function animate() {

    requestAnimationFrame( animate );
		renderer.render( scene, camera );

}