JSFiddle - React, Tailwind, and code Playground

by swesh

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById("canvas");
canvas.width = 800;
canvas.height = 800;
var ctx = canvas.getContext("2d");
var img = new Image ();
img.onload = function() {
    ctx.drawImage(img, 192, 192);
}
img.src = "https://www.udacity.com/media/js/standalone/libs/gamedev_assets/ralphyrobot.png";