Three.js for sumyblog brand
by mingjian sun
HTML
<script src="//cdn.bootcss.com/jquery/3.1.0/jquery.js"></script>
<script src="//cdn.bootcss.com/three.js/r80/three.js"></script>
<header class="index-header" id="index-canvas-container"></header>
CSS
body {
width: 100vw;
height: 100vh;
}
header {
width: 100%;
height: 100%;
}
JavaScript
var WINDOWS_HEIGHT;
var WINDOWS_WIDTH;
var lastTime;
var canvasElement = [];
var acc = 0;
var dt = 1000 / 60;
var cubeGroup = new THREE.Object3D();
var scene;
var CUBE_SIZE = 25;
window.requestAnimFrame = (function() {
return window.requestAnimationFrame || window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame || window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function( /* function FrameRequestCallback */ callback, /* DOMElement Element */
element) {
return window.setTimeout(callback, 1000 / 60);
};
})();
$(function() {
WINDOWS_HEIGHT = $('.index-header').height();
WINDOWS_WIDTH = $('.index-header').width();
// scene and camera
scene = new THREE.Scene();
var camera = new THREE.OrthographicCamera(WINDOWS_WIDTH / -2,
WINDOWS_WIDTH / 2, WINDOWS_HEIGHT / 2, WINDOWS_HEIGHT /
-2, -500, 1000);
camera.position.x = 0;
camera.position.y = CUBE_SIZE * 2;
camera.position.z = CUBE_SIZE * 2;
// renderer
var renderer = new THREE.WebGLRenderer();
//var renderer = new THREE.CanvasRenderer();
renderer.setClearColor(0xf0f0f0);
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(WINDOWS_WIDTH, WINDOWS_HEIGHT);
document.getElementById('index-canvas-container').appendChild(
renderer.domElement);
// line table
var widthsize = 24 * CUBE_SIZE,
heightsize = 5 * CUBE_SIZE,
step = CUBE_SIZE;
var geometry = new THREE.Geometry();
for (var i = -heightsize; i <= heightsize; i += step) {
geometry.vertices.push(new THREE.Vector3(-widthsize, 0, i));
geometry.vertices.push(new THREE.Vector3(widthsize, 0, i));
}
for (var i = -widthsize; i <= widthsize; i += step) {
geometry.vertices.push(new THREE.Vector3(i, 0, -heightsize));
geometry.vertices.push(new THREE.Vector3(i, 0, heightsize));
}
var material = new...