RxJS Performance measurement
by stot
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/rxjs/2.2.10/rx.js"></script>
<div id="console">
calculating ...
</div>
JavaScript
var dataPoints = 3000000;
var range = Rx.Observable.range(0, dataPoints);
var end = 0;
var domConsole = document.getElementById('console');
var start = performance.now();
range.subscribe(
function (x) { // data
//console.log(x);
},
function (err) { // error
},
function () { // done
end = performance.now();
var elapsed = end - start;
var fps = Math.round( 1000/elapsed * dataPoints);
console.log( 'Completed ' + dataPoints + ' in ' + Math.round(end-start) + 'ms');
domConsole.innerHTML = 'Completed ' + dataPoints + ' in ' + Math.round(end-start) + 'ms';
console.log( fps + ' per second');
domConsole.innerHTML = domConsole.innerHTML + fps + ' per second';
});
console.log("Hello World")