JSFiddle - React, Tailwind, and code Playground
by steveukx
HTML
<canvas style="border: 1px solid black;" id="canvas"></canvas>
JavaScript
var img = new Image
, start = new Date;
img.onerror = function(err){
throw err;
};
img.onload = function(){
var width = img.width / 2
, height = img.height / 2
, canvas = document.getElementById('canvas')
, ctx = canvas.getContext('2d');
canvas.width = img.width;
canvas.height = img.height;
alert([width, height]);
ctx.drawImage(img, width / 2, height / 2, width, height);
};
img.src = 'http://www.google.co.uk/logos/2012/steno12-sr.png';