JSFiddle - React, Tailwind, and code Playground
by steveseguin
HTML
<html>
<head>
<!-- Load TensorFlow.js -->
<script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs"></script>
<!-- Load Posenet -->
<script src="https://cdn.jsdelivr.net/npm/@tensorflow-models/posenet"></script>
</head>
<body onload="init();">
<h1>Take a snapshot of the current video stream</h1>
Click on the Start WebCam button first; may take a moment to load.
<p>
<button onclick="startWebcam();">Start WebCam</button>
<button onclick="stopWebcam();">Stop WebCam</button>
<button onclick="snapshot();">Take Snapshot and align face</button>
</p>
<video onclick="snapshot(this);" width=640 height=360 id="video" controls autoplay></video>
<canvas id="myCanvas" width="640" height="360"></canvas>
</body>
<!-- Place your code in the script tag below. You can also use an external .js file -->
<script>
navigator.getUserMedia = (navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia);
var video;
var webcamStream;
function startWebcam() {
if (navigator.getUserMedia) {
navigator.getUserMedia(
// constraints
{
video: {
width: 640,
height: 360
},
audio: false
},
// successCallback
function(localMediaStream) {
video = document.querySelector('video');
video.srcObject = localMediaStream;
webcamStream = localMediaStream;
},
// errorCallback
function(err) {
console.log("The following error occured: " + err);
}
);
} else {
console.log("getUserMedia not supported");
}
}
function stopWebcam() {
webcamStream.stop();
}
//---------------------
// TAKE A SNAPSHOT CODE
//---------------------
var canvas, ctx;
function init() {
// Get the...