Drawing an Image to the Canvas
Just html + javascript+ imgur
by steveow
HTML
<canvas id="c" width="800" height="600"></canvas>
CSS
body {
background: #CEF;
}
JavaScript
// Grab the Canvas and Drawing Context
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
// Create an image element
//var img = document.createElement('IMG');//orig
var img = new Image(); //...works OK
// When the image is loaded, draw it
img.onload = function () {
var imgData = ctx.getImageData(0, 0, img.width, img.height);
//var pix = imgData.data;
//alert (pix);//...hmmm
ctx.drawImage(img, 0, 0);
}
// Specify the src to load the image
//img.src = "http://i.imgur.com/gwlPu.jpg";
img.src ="http://i.imgur.com/dnKvT5h.jpg";//ok