Text on Plane
Truncation problem three.js
by steveow
HTML
<!--- Using latest THREE.js (r70+)
-->
<script src="http://threejs.org/build/three.min.js"></script>
<script src="http://threejs.org/examples/js/controls/OrbitControls.js"></script>
-->
<!--- Using old THREE.js r60 -->
<!-- <script src="http://www.zen226082.zen.co.uk/TRI_VP_files/js/Three.js"></script>
-->
CSS
body {
background-color: #000;
margin: 0px;
overflow: hidden;
}
JavaScript
// http://jsfiddle.net/u049vL55/
// *** Text on Plane from canvas is truncated ***
var camera, scene, renderer;
init();
animate();
//--------------------------------------------------------------------
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.x = 0;
camera.position.y = 0;
camera.position.z = 900;
scene.add(camera);
// AMBIENT LIGHT
scene.add(new THREE.AmbientLight(0x555555));
// POINT LIGHT
PL_color = 0x00aaff;
PL_intensity = 50;
PL_range_to_zero_intensity = 500;
PL = new THREE.PointLight
(PL_color, PL_intensity, PL_range_to_zero_intensity);
scene.add(PL);
// RENDERER
renderer = new THREE.WebGLRenderer({antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMapEnabled = true;
renderer.shadowMapSoft = false;
document.body.appendChild(renderer.domElement);
version = "70plus";
//version = 60;
//... r70 only
if (version == "70plus")
{
//... r70
camera.lookAt(0,0,0);
controls = new THREE.OrbitControls(camera, renderer.domElement);
bPlane = F_Text_Plane_Make_wo_box("70plus" + " OLE 1234567890");//...by oleduc
bPlane.position.set (0,0,0);
scene.add(bPlane);
} else {
//... r60
camera.lookAt (new THREE.Vector3(0, 0, 0));
bPlane = F_Text_Plane_Make_wo_box("r60" + " OLE 1234567890");//...by oleduc
bPlane.position.set (0,0,0);
scene.add(bPlane);
}
}
//====================================================================
function animate()
{
requestAnimationFrame(animate);
renderer.render(scene, camera);
} //... EOF animate
//====================================================================
function F_Text_Plane_Make_wo_box(text)
//... after oleduc at https://github.com/mrdoob/three.js/issues/1321
{
var canvas1 =...