JSFiddle - React, Tailwind, and code Playground
by stevenkaspar
HTML
<script>
var obj = {
'x-keys': {
'z': function(e){console.log(e);},
'a': [function(e){console.log('array',e);},1,2]
},
's': 'hey there',
'n': 100
};
console.log(obj);
// convert the object to a string
function otos(obj){
var rs = '';
var not_first = false;
for(var k in obj){
if(not_first) rs += ',';
if(typeof obj[k] === 'object'){
rs += '"'+k+'": {'+otos(obj[k])+'}';
}
else if(typeof obj[k] === 'string' || typeof obj[k] === 'function'){
rs += '"'+k+'":"'+obj[k]+'"';
}
else if(typeof obj[k] === 'number'){
rs += '"'+k+'":'+obj[k]+'';
}
else {
// if it gets here then we need to add another else if to handle it
console.log(typeof obj[k]);
}
not_first = true;
}
return rs;
}
// convert a string to object
function stoo(str){
// we doing this recursively so after the first one it will be an object
try{
var p_str = JSON.parse('{'+str+'}');
}catch(e){ var p_str = str;}
var obj = {};
for(var i in p_str){
if(typeof p_str[i] === 'string'){
if(p_str[i].substring(0,8) === 'function'){
eval('obj[i] = ' + p_str[i] );
}
else {
obj[i] = p_str[i];
}
}
else if(typeof p_str[i] === 'object'){
obj[i] = stoo(p_str[i]);
}
}
return obj;
}
var original_obj = stoo(otos(obj));
original_obj['x-keys'].z('hey');
original_obj['x-keys'].a[0]('hey');
</script>