var stage = new createjs.Stage("demoCanvas");
//Create a Shape DisplayObject.
var circle = new createjs.Shape();
circle.graphics.beginFill("#a00").drawCircle(0, 0, 40);
//Set position of Shape instance.
circle.x = circle.y = 50;
//Add Shape instance to stage display list.
stage.addChild(circle);
//Update stage will render next frame
stage.update();
circle.addEventListener("click", handleClick);
function handleClick(event){
console.log(circle)
circle.x = circle.x + 10;
circle.y++;
// circle.r = circle.r + 20;
stage.update()
// Click happenened
}
/* displayObject.addEventListener("mousedown", handlePress);
function handlePress(event) {
// A mouse press happened.
// Listen for mouse move while the mouse is down:
event.addEventListener("mousemove", handleMove);
}
function handleMove(event) {
// Check out the DragAndDrop example in GitHub for more
}
*/
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