JSFiddle - React, Tailwind, and code Playground

by Steven Senkus

JavaScript

/**
*
*  Base64 encode / decode
*  http://www.webtoolkit.info/
*
**/

var x = 0;
 
var Base64 = {
 
	// private property
	_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
 
	// public method for encoding
	encode : function (input) {
		var output = "";
		var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
		var i = 0;
 
		input = Base64._utf8_encode(input);
 
		while (i < input.length) {
 
			chr1 = input.charCodeAt(i++);
			chr2 = input.charCodeAt(i++);
			chr3 = input.charCodeAt(i++);
 
			enc1 = chr1 >> 2;
			enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
			enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
			enc4 = chr3 & 63;
 
			if (isNaN(chr2)) {
				enc3 = enc4 = 64;
			} else if (isNaN(chr3)) {
				enc4 = 64;
			}
 
			output = output +
			this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
			this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
 
		}
 
		return output;
	},
 
	// public method for decoding
	decode : function (input) {
		var output = "";
		var chr1, chr2, chr3;
		var enc1, enc2, enc3, enc4;
		var i = 0;
 
		input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
 
		while (i < input.length) {
 
			enc1 = this._keyStr.indexOf(input.charAt(i++));
			enc2 = this._keyStr.indexOf(input.charAt(i++));
			enc3 = this._keyStr.indexOf(input.charAt(i++));
			enc4 = this._keyStr.indexOf(input.charAt(i++));
 
			chr1 = (enc1 << 2) | (enc2 >> 4);
			chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
			chr3 = ((enc3 & 3) << 6) | enc4;
 
			output = output + String.fromCharCode(chr1);
 
			if (enc3 != 64) {
				output = output + String.fromCharCode(chr2);
			}
			if (enc4 != 64) {
				output = output + String.fromCharCode(chr3);
			}
 
		}
 
		output = Base64._utf8_decode(output);
 
		return output;
 
	},
 
	// private method for UTF-8 encoding
	_utf8_encode : function (string) {
		string = string.replace(/\r\n/g,"\n");
		var utftext = "";
 
		for (var n = 0; n < string.length; n++) {
 
			var c = string.charCodeAt(n);
 
			if (c < 128) {
				utftext +=...