JSFiddle - React, Tailwind, and code Playground
JavaScript
MyPromise = function (callback) {
this._pending = [];
this.PENDING = "pending";
this.RESOLVED = "resolved";
this.REJECTED = "rejected";
this.PromiseState = this.PENDING;
this._catch = function (error) {
console.error(error);
};
setTimeout(function () {
try {
callback.call(this, this.resolve.bind(this), this.reject.bind(this));
} catch (error) {
this.reject(error);
}
}.bind(this), 0)
};
MyPromise.prototype.resolve = function (object) {
if (this.PromiseState !== this.PENDING) return;
while (this._pending.length > 0) {
var callbacks = this._pending.shift();
try {
var resolve = callbacks.resolve;
if (resolve instanceof MyPromise) {
resolve._pending = resolve._pending.concat(this._pending);
resolve._catch = this._catch;
resolve.resolve(object);
return resolve;
}
object = resolve.call(this, object);
if (object instanceof MyPromise) {
object._pending = object._pending.concat(this._pending);
object._catch = this._catch;
return object;
}
} catch (error) {
(callbacks.reject || this._catch).call(this, error);
return;
}
}
this.PromiseState = this.RESOLVED;
return object;
};
MyPromise.prototype.reject = function (error) {
if (this.PromiseState !== this.PENDING) return;
this.PromiseState = this.REJECTED;
try {
this._catch(error);
} catch (e) {
console.error(error, e);
}
};
MyPromise.prototype.then = function (onFulfilled, onRejected) {
onFulfilled = onFulfilled || function (result) {
return result;
};
this._catch = onRejected || this._catch;
this._pending.push({resolve: onFulfilled, reject: onRejected});
return this;
};
MyPromise.prototype.catch = function (onRejected)...