JSFiddle - React, Tailwind, and code Playground
by Sóstenes Gomes
HTML
<!DOCTYPE html>
<html>
<style>
.domino {
cursor: move;
z-index: 10;
position: absolute;
z-index: 9;
}
</style>
<body>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG62.png" class="domino" height="100px"/>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG51.png" class="domino" height="100px"/>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG86.png" class="domino" height="100px"/>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG81.png" class="domino" height="100px"/>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG60.png" class="domino" height="100px"/>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG65.png" class="domino" height="100px"/>
<img src="https://pngimg.com/uploads/dominoes/dominoes_PNG61.png" class="domino" height="100px"/>
<script>
/*Estou registrando varios elementos*/
var pecas = document.getElementsByClassName('domino');
for(var indice=0; indice< pecas.length; indice++ ){
dragElement(pecas[indice]);
}
function dragElement(elmnt) {
var pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
elmnt.onmousedown = dragMouseDown;
function dragMouseDown(e) {
e = e || window.event;
e.preventDefault();
// get the mouse cursor position at startup:
pos3 = e.clientX;
pos4 = e.clientY;
document.onmouseup = closeDragElement;
// call a function whenever the cursor moves:
document.onmousemove = elementDrag;
}
function elementDrag(e) {
e = e || window.event;
e.preventDefault();
// calculate the new cursor position:
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
// set the element's new position:
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
}
function closeDragElement() {
/* stop moving when mouse button is released:*/
document.onmouseup = null;
...